<map height="2048"Description: Height of the world
Type: Integer
Default: 2048
Required: no
imageFilename="string"Description: 2D map filename
Type: String
Required: no
mapFieldColor="x y z"Description: 2D map field color rgb
Type: Multiple values (x, y, z)
Required: no
mapGrassFieldColor="x y z"Description: 2D map grass color rgb
Type: Multiple values (x, y, z)
Required: no
width="2048"Description: Width of the world
Type: Integer
Default: 2048
Required: no
>

<culling maxY="float"Description:
Type: Float
Required: no
minY="float"Description:
Type: Float
Required: no
xzOffset="float"Description:
Type: Float
Required: no
/>


<densityMap revision="integer"Description:
Type: Integer
Required: no
/>


<hotspots>
<placeableHotspot teleportWorldPosition="x y z"Description: Placeable teleport world position
Type: Multiple values (x, y, z)
Required: no
text="string"Description: Placeable hotspot text
Type: String
Required: no
type="string"Description: Placeable hotspot type
Type: String
Required: no
worldPosition="x y"Description: Placeable world position
Type: Multiple values (x, y)
Required: no
/>

</hotspots>

<indexBufferMemoryUsage>floatDescription:
Type: Float
Required: no
</indexBufferMemoryUsage>


<navigationCollision revision="integer"Description:
Type: Integer
Required: no
/>


<parentFile xmlFilename="string"Description: Remove vehicle if unit empty
Type: String
Required: no
>

<attributes>
<clearList keepIndex="integer"Description: Index of list to keep
Type: Integer
Required: no
path="string"Description: List to clear but keep one item
Type: String
Required: no
/>

<remove path="string"Description: Path to remove from parent xml
Type: String
Required: no
/>

<set path="string"Description: Path change in parent xml
Type: String
Required: no
value="string"Description: Target value to set in parent file
Type: String
Required: no
/>

</attributes>
</parentFile>

<placementCollision revision="integer"Description:
Type: Integer
Required: no
/>


<splitShapes revision="integer"Description:
Type: Integer
Required: no
/>


<terrainLodTexture revision="integer"Description:
Type: Integer
Required: no
/>


<terrainTexture revision="integer"Description:
Type: Integer
Required: no
/>


<textureMemoryUsage>floatDescription:
Type: Float
Required: no
</textureMemoryUsage>


<tipCollision revision="integer"Description:
Type: Integer
Required: no
/>


<vertexBufferMemoryUsage>floatDescription:
Type: Float
Required: no
</vertexBufferMemoryUsage>

</map>